cd ..

~/projects/turn-over-a-new-leaf

PrototypePrototip solo projectsamostalni projekt 2026-06

Turn Over a New Leaf

A Godot precision rage-platformer — Super Meat Boy movement with Jump King stakes.Godot precizni rage-platformer — Super Meat Boy kretanje s Jump King ulozima.

Turn Over a New Leaf is a single-player 2D precision rage-platformer for PC/Steam, built in Godot 4. It fuses tight, Super Meat Boy-style controls with Jump King's punishing 'lose everything' falls: one continuous, winding world of 100 escalating sections, a leaf-headed mascot who taunts you the whole way, and a corruption arc that ends in a boss fight at the summit.

It's an early build, but a real one — a playable Godot project with hand-made pixel-art sprites and a custom in-editor level-builder plugin I wrote to lay out sections fast. The design is documented in depth (a full GDD, a 100-level script, and a mechanics list), and the whole game leans into one troll: the first 30 levels masquerade as a 'tutorial', tell you you've finished it, and then the real game begins.

Over the summer of 2026 the toolkit grew: platform behaviours (ice with zero friction, shaky, sticky, moving), a six-theme visual system with a per-platform theme and kind picker, a categorised 'Leaf Levels' palette with placeholder icons, and a build mode that paints solid platform blocks straight onto a TileMapLayer — the pieces needed to author 100 sections at speed once the art arrives.

Turn Over a New Leaf je single-player 2D precizni rage-platformer za PC/Steam, izrađen u Godotu 4. Spaja usko, Super Meat Boy upravljanje s Jump King padovima gdje gubiš sve: jedan neprekinut, vijugav svijet od 100 sve težih sekcija, lik s glavom od lista koji te izruguje cijelim putem i luk korupcije koji završava borbom s bossom na vrhu.

Rani je to build, ali stvaran — igriv Godot projekt s ručno rađenim pixel-art spriteovima i vlastitim in-editor pluginom za gradnju levela koji sam napisao da brzo slažem sekcije. Dizajn je detaljno dokumentiran (puni GDD, scenarij od 100 levela i popis mehanika), a cijela se igra oslanja na jedno trolanje: prvih 30 levela glumi 'tutorial', kaže ti da si ga završio, a onda počinje prava igra.

Preko ljeta 2026. alati su narasli: ponašanja platformi (led bez trenja, klimave, ljepljive, pokretne), sustav sa šest vizualnih tema s odabirom teme i vrste po platformi, kategorizirana paleta 'Leaf Levels' s privremenim ikonama i build mode koji crta čvrste blokove platformi izravno na TileMapLayer — dijelovi potrebni da se 100 sekcija brzo složi kad stigne grafika.

HighlightsIstaknuto

Precision platforming that fuses tight, Super Meat Boy-style movement with Jump King's punishing 'one slip and you fall all the way back' stakes.

One continuous, winding world of 100 escalating sections with no load screens — buttery, Jump King-style seamless transitions between them.

A leaf-headed mascot stuck to your screen that taunts you through comic-style popup windows, across a corruption arc building to a summit boss fight.

A custom in-editor level-builder plugin with a build mode that paints solid platforms straight onto a TileMapLayer, plus ice, shaky, sticky and moving platform behaviours and a six-theme visual system with per-platform theme picking.

A troll by design: the first 30 levels pose as a 'tutorial' — the game congratulates you for finishing it, then the real climb begins.

Precizno platformiranje koje spaja usko, Super Meat Boy kretanje s Jump King kaznom — jedan pogrešan korak i padneš skroz na dno.

Jedan neprekinut, vijugav svijet od 100 sve težih sekcija bez load screenova — glatki, Jump King prijelazi između njih.

Lik s glavom od lista zalijepljen za tvoj ekran koji te izruguje kroz strip-popup prozore, kroz luk korupcije koji vodi do borbe s bossom na vrhu.

Vlastiti in-editor plugin za gradnju levela s build modeom koji crta čvrste platforme izravno na TileMapLayer, plus ponašanja platformi (led, klimave, ljepljive, pokretne) i sustav sa šest vizualnih tema s odabirom teme po platformi.

Trolanje po dizajnu: prvih 30 levela glumi 'tutorial' — igra ti čestita što si ga završio, a onda počinje prava igra.